Version 0.8.0.a.1 (Alpha)
Posted: December 9, 2021
Bugfixes:
- General: Fix a crash when refreshing the project list and file content was changed (#2250)
- Import: Fix a step file format loading issue (#1296)
- Import: Fix a crash when loading a step under some circumstances (#1251)
- UI: Fix an issue where the debug panels are not rendered if they were disabled on startup (#2254)
Features:
- General: Improve error handling when setting the cache path (#2255)
- General: Improve user login if deviceID maybe be invalid (#2252)
- General: Add LOD support (#2221)
- General: Add CadExchanger license infos (#2167)
- General, Windows: Add Third Party License text file to app directory (#2251)
- Import: Improve performance for the model import process (#2256)
- Import: Improve mesh instance detecting by moving all meshes to center position and rounding vertex positions (4 decimals) (#2242)
- Import: Add sub mesh merge (#2236)
- Import: Add id access for objects (#1444)
- Import: Add LOD generation (#1429)
Changes:
- General: Format some directory names to begin with upper letters (#2253)
- General: Update to unity 2020.3.24f1 (#2217)
- Import: Remove obsolete ifc modules (#2248)
- Import: Improve mesh naming (#2247)
- Import: Improve mesh combining (#2246)
- Import: Refactor mesh optimizer (#2245)
- Import: Change material naming to Material (2),(3)… (#2244)
- Import: Change naming for combined meshes (names are shorter now) (#2243)
- Import: If a materials alpha value is < 100, the material is now treated as translucent (like for windows) (#2241)