Version 0.24.1 (BETA)
Posted: September 19, 2023
Bugfixes:
- General: Fix annotation drawing not working on some surfaces (#3801)
- General: Fix object highlight not working in inspect mode when selecting the same object again (#3796)
- General: Fix broken reflections on surfaces in scene presets (#3791)
- General: Fix rotation smoothing issue the first time the rotation was changed (#3782)
- General: Fix an issue with isolated x-ray rendering not working correctly when selecting another object or changing the render mode (#3767)
- General: Fix background audio not playing for tours (#3764)
- Import: Fix issue with duplicated embedded model textures (#3759)
- Import: Fix loading issue with glb files (#3505)
- Import: Fix invalid emissive material import (#3390)
- Import, Windows: Fix non-working importer when Virtofy was installed for all users on a Windows machine (#3741)
- Tour Creator, UI: Fix non-working clipboard paste on color hex edit fields (#3765)
- VR: Fix incorrect VR drag direction under some circumstances (#3768)
- Windows: Fix non-working window focus detection on some devices (#3780)
- Windows: Fix wrongly opening context menu in non-VR mode (#3763)
Features:
- General: Add internal binary model format (#3803)
- General: Add camera movement speed option to settings (#3785)
- General: Add support for custom plans (#3688)
- General: Add model animation playback (#2860)
- General: Add animation support for internal model file format (#2859)
- General, Tour Creator: Add basis texture format (replace old crunch formats) (#3750)
- General, Windows: Add smooth camera movement for mouse and keyboard input (#3769)
- General, Windows: Add invert mouse wheel option for movement (#3748)
- Import: Add unlit material handling from gltf/glb models (#3798)
- Import: If a material name contains “unlit,” import the material as unlit (#3761)
- Import: Improve texture compression speed (#3755)
- Import: Improve texture extraction speed for embedded model textures (#3754)
- Import: Add animation support (#2184)
- UI: Add model animation controls (#2861)
Changes:
- Android: Change min and target sdk version to 33 for google play builds (#3805)
- General: Change shadow softness calculation (#3789)
- General: Improve dynamic shadow quality in custom real-life size view type (#3788)
- General: Decrease smallest brush size for annotation line drawing (#3787)
- General, UI: Move beautify settings from debug to rendering (#3783)
- Import: Optimize hierarchy (#3792)
- Import: Improve error handling (#3762)
- Quest: Change min and target sdk version to 32 for meta builds (#3804)
- Tour Creator: Change default shadow softness value (#3790)
- Tour Creator, UI: Change exploded view mode to an on/off toggle switch (#3701)
- UI: Keep the activity states of objects when closing the hierarchy panel (#3786)