Version 0.15.3 (Alpha)
Posted: October 14, 2022
Bugfixes:
- General: Fix not working project unlock if app is closed (#3236)
- General: Fix wrong directory names (upper/lower case issues and typos) (#3213)
- General: Fix not working ignore click on transparent materials (#3104)
- General: Fix not working keep camera height for screen devices (#3103)
- General: Fix unlit material rendering (#2675)
- General: Fix transparent shader rendering issues (#2077)
- General: Fix rendering issue with unlit material (#2057)
- Import: Fix invalid triangle mesh calculation if mesh topology is incompatible with triangles (like point, lines) (#3283)
- Import: Fix model import issue if material names are not unique (#3238)
- In App Editor: Fix an issue where the selection highlight is not refreshed correctly under some circumstances (#3277)
- In App Editor: Fix wrong sky box mapping type detection for some special files (#3273)
- In App Editor: Fix missing reflection probe refresh under certain circumstances (#3272)
- In App Editor: Fix not working variation change (#3230)
- In App Editor: Fix not selectable material in the material set panel (#3229)
- In App Editor: Fix crash in color selection (#3166)
- In App Editor: Fix not working structure material option (#3126)
- In App Editor: Fix not working filenames with special symbols (#2951)
- In App Editor: Fix an issue with the cutout shader (#2677)
- In App Editor: Fix editor save error when changing a variation (#2557)
- In App Editor, UI: Fix not working next button in tour creation wizard under some circumstances (#3259)
- Quest: Fix an issue where screenshots were not saved correctly to the gallery (#3292)
- Quest: Fix not working feedback screenshot creation (#3290)
- Quest: Fix not working 360° screenshot creation (#1310)
- UI: Fix wrongly visible VR switch button in main menu bar (#3291)
- UI: Fix wrong font for header fonts (h3) (#3280)
- UI: Fix wrongly visible default image icon on item tile under some circumstances (#3269)
- UI: Fix not working don’t show again checkbox for tour creation dialog (#3220)
Features:
- General: Improve dummy avatar handling (#3286)
- General: Add correct 3D model file handling for meshes which do not have triangles (#3284)
- General: Add compatibility checks and migration helper for scene data (#3271)
- Import: Use DXT1 compression for standalone texture files if the png source file does not have any alpha value (a < 100) (#3260)
- Import: Add auto detection for double sided material rendering (#3252)
- Import: Add GTLF/GLB material handling (#3239)
- Import: Add mesh uv coordinates detection (#3237)
- Import: Improve material handling for models (#3151)
- In App Editor: Add sky ambient intensity (#3275)
- In App Editor: Add reset workflow for material variations (#3267)
- In App Editor: Add selection highlight for inverted normals (#3262)
- In App Editor: Extend ground material setup options (#2923)
- In App Editor: Handle UTF8 filenames (#1065)
- In App Editor, UI: Add expand/collapse panels (#3279)
- In App Editor, UI: Show full filename in tooltips if the filename is not fully visible in the edit field (#3264)
- In App Editor, UI: Update material inspector (#3256)
- In App Editor, UI: Refactor shader selection in material inspector (#3175)
- In App Editor, UI: Show image selection in material inspector only if the mesh has an uv set (#3174)
- In App Editor, UI: Show Material preview images (#3017)
- In App Editor, UI: Add alpha value to color picker (#1457)
Changes:
- General: Change screenshot file names (#3293)
- General: Set new default values for settings (#3288)
- General: Improve error handling for 3D model loading (#3268)
- General: Improve transparent rendering for in app editor materials (#3258)
- General: In app editor specular, metallic, normal and occlusion material textures will be loaded in linear color space (#3253)
- General: Updated default shaders (#3186)
- General: Optimize shader compilation time on startup (#2268)
- General: Improve material preview rendering (#2104)
- Import: Force tangent creation for model import (#3250)
- In App Editor: Disable auto generation for normal maps (#3263)
- In App Editor: Improve creation speed when creating a new material variation (#2208)
- In App Editor, UI: Update icons for editor scene object toolbar (#3231)
- In App Editor, UI: Remove default icon for material variations (#3173)
- In App Editor, UI: Update layouts for for poa material/set selection dialogs (#2189)
- UI: Change some app settings control layouts (#3287)
- UI: Hide cursor button for main toolbar (until the cursor setup is fully implemented) (#3285)
- UI: Remove optimize hierarchy option from editor settings (#3249)
- UI: Remove checkbox of tour creation dialog summary page (#3219)
- UI: Remove unused controls from app settings dialog (#3183)
- UI: Increase click area for color picker (#2836)
- VR: Improve auto VR UI rotation behaviour (#3296)