Version 0.15.1 (Alpha)
Posted: August 25, 2022
Bugfixes:
- General: Fix issue in app version detection (#3055)
- General: Fix an issue where some the alpha values for some textures are not checked correctly for raycasting (#3019)
- General: Fix wrong sorting for shared with me tours in manage tour screen under certain circumstances (#3010)
- General: Fix invalid join state for shared tours which are not downloaded (#2995)
- General: Fix an issue where different assetbundle content could not be loaded if they were in the same file (#2864)
- General: Fix wrong player rig size for pov (#2730)
- General: Fix not playing poa audio if tour audio was set to mute (#2725)
- General: Fix invalid rollback for tour data when changing tour data and closing the app (#2156)
- General, UI: Fix missing initials for guest users (#3011)
- General, UI: Fix an issue where the tour detail screen is not refreshed if the tour could not be started (#2938)
- General, UI: Fix an issue where POVs and POAs are invisible (#2749)
- General, Windows: Fix an issue where the app was not closed when using the windows close icon (#3009)
- In App Editor: Fix an issue where adding a renamed file could cause a crash the editor file manager (#2986)
- In App Editor: Fix an issue where renaming an object will not refresh the sorting of the corresponding list (#2960)
- In App Editor: Fix sorting issues for povs and poas (#2959)
- In App Editor: Fix wrong model rotation in editor panel (buttons do not rotate the model around the correct axis) (#2892)
- In App Editor: Poa/Pov click detection did not work for transparent materials (#2662)
- In App Editor: Fix incorrect pov warning (#2560)
- In App Editor: Fix model importing jumping issue (#2559)
- In App Editor: Clicking fast on image pov duplicate button crashes the app (#2450)
- In App Editor: Fix an issue where the editor assumes that a POV is inside geometry, if it is not (#1541)
- In App Editor, UI: Fix not tweening pov settings panel when clicking a pov in the list (#2961)
- Network: Fix an issue where position, rotation and scale values of the player rig where send, even if there were no changes (#2997)
- Network: Fix wrong player rig/vr controller position sending in a meeting under some circumstances (#2896)
- UI: Fix wrong button highlights in tour main toolbar when scene was unloaded and a button was active (like the POV button) (#3058)
- UI: Fix wrong title in poa text media player (#3043)
- UI: Fix visible mask image issue on some list panels (#2963)
- UI: Fix wrong number for indicating new tours in the manage tour screen (#2958)
- UI: Fix wrong progress bar indication in upload dialog under some circumstances (#2003)
- VR: Fix wrong VR teleport position under some circumstances (#2978)
- VR: Fix wrong teleport offset for VR player rig (#2883)
- VR: Fix AO rendering issues in VR mode (#1303)
Features:
- General: Add free fly and orbit camera mode (#2967)
- General: Add fast parenting for world objects (#2947)
- General: Add lightprobe support (#2925)
- General: Add modelMaterialReplaceModeOnModelChangeMode to settings file (#2885)
- General: Add modelImportRequestModeOnNewProject to settings file (#2884)
- General: Add noise to gradient sky shader to prevent color banding (#2865)
- General: Show global dialog before an external URL should be opened (#2767)
- General: Add option to keep camera height while flying or to fly into the view direction (#2696)
- General: Add default light to unity scene if there is no active light source available (#2215)
- General: Set correct camera near clipping planes, based on the player size (#1356)
- General, In App Editor: Make pov gizmo y rotation handle as an option (#2962)
- General, In App Editor: Add horizon sky type (#2919)
- General, In App Editor: Add unit of measure logic (#2882)
- General, UI: Add global dialog management (#3056)
- General, VR: VR users must be able to go forward/backwards in objet view (#2550)
- General, Windows: Allow mouse wheel input only if the mouse cursor is inside the app window (#2996)
- General, Windows: Focus app main window when drop a file via mouse (#2957)
- General, Windows: Add vertical and horizontal strafing with mouse input while holding mouse wheel (#2837)
- In App Editor: Add grounding for pov and poa if no collider is below them (grounding to 0 height) (#2910)
- In App Editor: Add wizard for editor (#2740)
- In App Editor: Add gizmo XZ plane highlight if clicking on the pov avatar (#2687)
- In App Editor: Do not show dimensions in object view mode in editor, instead show the scale factor like 1:100 (#2066)
- In App Editor, UI: Hide gizmo drag arrows under acute camera viewing angles (#2983)
- In App Editor, UI: Add slider for pov rotation (#2955)
- UI: Add UIImageDropDownButton control (#2866)
- UI, Windows: Add mouse cursor changes when hovering a link or edit field, rotating and or moving the camera with the mouse (#2942)
- VR: Add VR movement with grip button (#1327)
Changes:
- Android: Improve touch input for pinch zoom and drag (#2974)
- General: Upgrade Oculus XR Plugin to version 1.12.1 (#3072)
- General: Use same app icons for all platforms (#3057)
- General: Change default cursor for none VR users to from Pointer to None (#3039)
- General: Remove unity analytics (#3038)
- General: Update cloud status handling (#3007)
- General: Update render image quality options (performance, balanced and quality) (#2949)
- General: Code cleanup (#2941)
- General: Refactor room management (#2932)
- General: Refactor scene light management (#2931)
- General: Improve avatar loading speed when loading a scene (fast sync load) (#2930)
- General: Improve loading speed for mdl files (#2929)
- General: Refactor glb and mdl model asset management (#2928)
- General: Refactor camera rendering setup module (#2926)
- General: Improve unlit material (#2918)
- General: Change texture loading from bilinear filtering to trilinear (#2907)
- General: Increase camera fly speed (#2903)
- General: Update NGSS to 2.3.9 (#2900)
- General: Shadow distances will be calculated based on the camera/user size (improves shadow quality for all scales) (#2886)
- General: Refactor mdlGameObject (#2881)
- General: Refactor renderQualityController (#2880)
- General: Cleanup UI texture and icon atlas (#2872)
- General: Update to unity 2020.3.34f1 (#2857)
- General: Change version number format (#2824)
- General: Change light color in the fixed size view room (loft) (#2457)
- General, In App Editor: Change custom texture ground tiling, so that small values can be used, too (#2906)
- In App Editor: Improve editor error handling (#3040)
- In App Editor: Save scene world object pos, euler and scale with max 5 digits to prevent rounding issues (#2971)
- In App Editor: Save editor properties as external json file (#2969)
- In App Editor: Do not switch to another pov if the current one was deleted (#2956)
- In App Editor: Mark tour as dirty when loading an empty tour (#2954)
- In App Editor: Disable audio options for povs (#2953)
- In App Editor: Improve environment lighting (#2914)
- In App Editor: Disable auto rescale model on import (default is 1) (#2909)
- In App Editor: Change size calculation to meters/feet for single image ground (#2904)
- In App Editor: Update editor gizmo pov scaling (#2890)
- In App Editor: Remove 3D measurement box in scene (#2888)
- In App Editor: Split tiled and single custom ground textures into different ground modes (#2877)
- In App Editor: Do not unload custom ground textures when switching the ground type (#2876)
- In App Editor: Update scene view type workflow (#2819)
- In App Editor: Change naming for newly created povs (#2682)
- In App Editor: Improve loading speed for variations list in variationSet editor list (#1477)
- In App Editor, UI: Improve editor gizmos (#2984)
- In App Editor, UI: Update color panels for sky (#2920)
- In App Editor, UI: Remove add pov/poa button in list view, instead add a short help text on how to add a pov/poa (#2916)
- In App Editor, UI: Refactor scene ground workflow (#2908)
- In App Editor, UI: Disable add button for editor pov and poa list, use the context menu for adding (right mouse click) (#2897)
- In App Editor, UI: Select all text when opening the object rename dialog in editor (#2891)
- In App Editor, UI: Enable 2D measurement info on editor model panel (#2889)
- In App Editor, UI: Remove rescale button from editor model properties panel (#2879)
- In App Editor, UI: Remove third color value for gradient sky (only top and bottom color will be used now) (#2875)
- In App Editor, UI: Refactor new project dialog to project title dialog (#2873)
- In App Editor, UI: Remove VR toggle button from editor toolbar (VR mode is not allowed when running the editor in edit mode) (#2870)
- In App Editor, UI: The tour settings can be opened via the home menu in the editor (#2869)
- In App Editor, UI: Remove tour settings icon from editor toolbar (#2868)
- In App Editor, UI: Material and material set buttons will be only visible, if a model is loaded in the editor (#2867)
- In App Editor, UI: Refactor editor panel management (#2858)
- In App Editor, UI: Increase size of background render texture when saving (#2561)
- In App Editor, UI: Remove measurement box rendering (#2411)
- Internal: Refactor SceneWorldReflectionProbe (remove old/obsolete ReflectionProbeObserver) (#2887)
- Network: Improve network head animation sending (#2998)
- Network: Refactor player color management (#2902)
- UI: Hide the “Your trial plan expires in 7 days” for the trial plan until 3 days are left (#3051)
- UI: Limit the profile name input field to 15 chars and do not let the user enter a longer name and then ask him to make it shorter (#3048)
- UI: Reverse the display-password icon (#3045)
- UI: Remove rotate buttons for movement keyboard (#2976)
- UI: Change feedback button position in tour main toolbar (#2948)
- UI: Improve clickable text objects (#2943)
- UI: Change some icons (#2927)
- UI: Improve unit text rendering for UI number edit fields (#2905)
- UI: Refactor editor pov prev/next toolbar (#2901)
- UI: Set editor button in tour detailed screen to disabled, if the tour data is not downloaded (#2878)
- UI: Replace some normal buttons with outline buttons on tour detail screen (#2874)
- UI: Update display format for numeric edit fields (#2759)
- UI: Improve numeric edit controls (#2686)
- UI: Update highlight text color for edit fields (#1154)
- UI, Windows: Disable control tab/focus support on windows (until it is fully finished) (#3023)
- Windows installer: Change windows installer channel behavior and some texts (#2488)