Version 1.2.3 (RELEASE)
Posted: November 3, 2024
Bugfixes:
- General: Fix an issue with preset avatar filenames by forcing an empty filename when using the default avatar (#4319)
- General: Fix potential crash when unloading a scene upon leaving a meeting (#4317)
- General: Fix incorrect avatar model visibility when view sharing is enabled (#4315)
- General: Fix crash when releasing a preset avatar model fails (#4311)
- General: Fix non-functional raycast for objects with a collider only and no renderer (#4276)
- General: Fix incorrect unloading of shaders for Unity scenes when materials/sets are changed (#4274)
- General: Fix broken shadow maps for built-in shaders (#4273)
- General, Network: Fix issue where the user’s VR rotation offset is not correctly synchronized in some cases (#4299)
- General, Windows: Fix incorrect screenshot content, consistently saves content as PNG but with a JPG file extension (#4278)
- Network: Fix incorrect transmission of annotation callout colors in meetings (#4314)
- Network: Fix issue where a user does not fully join (#4297)
- UI: Fix incorrect dialog scale for the getting started dialog in some cases (#4284)
- UI: Fix wrong information in annotation screen in miniature view size in the overview (#4275)
- UI, Windows: Fix misaligned user info when switching VR and/or guided mode (#4258)
- VR: Fix issue with VR rig dragging not functioning correctly (#4320)
Features:
- General: Change camera fly speed setup to use a factor between 0.1 and 10 instead of fixed values (#4282)
- General: Add debug setting to hide the annotation save button in the tour (#4281)
- General: Add debug setting to hide feedback button (#4280)
- General: Add screenshot settings to settings file (#4279)
- UI: Add “Getting Started” button to tour home menu (#4318)
- UI: Handle option to hide material variation and material sets button in the toolbar when disabled for the scene (#4287)
- UI: Add “What’s New” button to the main menu to open the changelog of the current app version (#4286)
- UI: Show getting started dialog on startup (with option to disable it) (#4283)
Changes:
- General: Keep the avatar model pole ground plane aligned upwards, to prevent flickering on uneven surfaces (#4316)
- General: Use asynchronous loading for Unity scenes, improving user experience by keeping the app responsive during loading (#4277)
- Network: Include option to add read/write network message GUID for debugging (newer version of meeting network protocol) (#4313)